Published: February 7, 2026
Grow a Garden is a popular Roblox farming simulator that reached billions of visits quickly after release (March 2025). Players plant seeds in garden plots, wait for crops to grow (timers range from minutes to hours depending on seed type), harvest when mature to earn Sheckles (the main currency), and reinvest to buy better seeds and expand the garden. Seeds range from Common (e.g. 7–21 minute growth) to Prismatic tier (999+ minutes); crops can develop mutations (e.g. Golden 20x value, Rainbow 50x value) triggered by weather (rain, thunderstorms). Some plants (e.g. Strawberries, Blueberries) can be harvested repeatedly without replanting. The game has a player-run economy and trading. Many actions involve repeated clicking on fixed buttons (Harvest, Plant, Water) or tap/collect zones. This guide explains how Grow a Garden actually works, where clicking fits in, and what autoclicker settings (Mouse Position, Click Area, intervals, sequences) make sense—with caveats about terms of service.
The core loop is:
Pets can be hatched with special abilities. Trading and the economy affect progression. Clicking is used for planting, watering, harvesting, and menu navigation (shop, plots).
Clicking is involved in several places:
When a button is fixed (e.g. “Harvest,” “Plant,” “Water”), Mouse Position is appropriate: hover over the button and the autoclicker sends clicks there. For a large tap/collect zone, Click Area with a set region can spread clicks within that zone for some variation. Farming games often don’t need maximum CPS; cooldowns or animations may gate actions, so very fast clicking may not help and can look bot-like.
Target mode: Use Mouse Position for fixed buttons (Harvest, Plant, Water); use Click Area for large tap/collect regions. See How to use mouse target mode on Roblox for setup.
Click interval: An interval of 300–800 ms (or with a small random deviation) can feel more natural and reduce accidental double-collects. Too fast may not increase real throughput if the game gates actions.
Hotkey: Use a start/stop hotkey so you only click when your cursor is on the correct button or area.
If your autoclicker supports sequences, you can chain steps: e.g. click Harvest, wait, click Plant, wait, then repeat. Each step can use Mouse Position (you move the cursor before that step) or a fixed Click Area per step. A sequence editor overlay helps you confirm where each step will click so you don’t misclick into menus or wrong plots.
Roblox and Grow a Garden have terms of service that can restrict automation. Use at your own risk; this guide is for educational purposes only.