Published: February 7, 2026
Roblox games often rely on fixed on-screen buttons—Fire, Jump, Crouch, Punch, Prone, or tap/collect buttons—that you click over and over. When you want the autoclicker to fire exactly where your cursor is with no mouse movement, Mouse Position (mouse target mode) is the right setting. This guide explains what it is, when to use it, how to set it up step by step, and how to fix common issues when an autoclicker doesn’t work in Roblox.
Mouse Position means the autoclicker sends a click at your current cursor location. The app does not move the mouse; it only triggers a click at the spot under the cursor. That’s useful when:
If instead you need clicks to land in a random spot inside a region (e.g. a large tap area where any click counts), use Click Area target mode and set the rectangle. For Roblox action buttons that stay in one place, Mouse Position is usually the right choice.
You need a Windows PC (Windows 10/11, 64-bit recommended), .NET 8.0 Desktop Runtime, and an autoclicker that supports “Mouse Position” or “click at cursor.” This guide describes that mode in PowerfulWizard; the steps are similar in other tools that offer the same behavior.
Open your autoclicker and find the target mode or “where to click” setting. Choose Mouse position (or the equivalent: “current cursor position,” “click at cursor”). With that selected, every click happens at the current mouse position—no movement, no jitter. If your tool defaults to a fixed area or coordinates, switching to Mouse Position is essential for click-at-cursor behavior.
Launch Roblox and open the game. Go to the screen where the button you want to automate is visible.
In the autoclicker:
Assign a start/stop hotkey (e.g. a function key or a mouse side button). Then:
Using a mouse side button as the hotkey is convenient for one-handed use: you aim with the mouse and start/stop with the same hand.
If your autoclicker supports sequences, you can define multiple steps—e.g. click Fire five times, wait, click Jump twice, wait, then repeat. Each step can use Mouse Position; you move the cursor to the right place before that step runs, or you set a fixed area per step if the tool allows it. A sequence editor overlay (if available) lets you confirm where each step will click before you run the sequence.
Use Click Area when you want clicks to land in a region with some randomness—e.g. a large tap/collect zone where any click in the area counts. Set the area once; the clicker picks a random point inside it each time. For fixed, known buttons under your cursor, Mouse Position is simpler and more predictable.
Players often report that an autoclicker works in the browser or other apps but not in Roblox. Common causes and fixes:
Using an autoclicker in Roblox may violate the platform’s or a game’s terms of service; automation is often treated as cheating. This guide is for educational purposes only.
For Roblox games with fixed on-screen buttons: set the autoclicker to Mouse Position, hover your cursor over the button (Fire, Jump, tap, etc.), set your interval and hotkey, then start. The app clicks at the cursor only—no mouse movement. If it doesn’t work in Roblox, check administrator mode, hotkey conflicts, and window focus. For more on a free Roblox-compatible autoclicker, see the Roblox autoclicker page.