Published: February 7, 2026
Brookhaven RP is one of the most visited Roblox games, with tens of billions of visits. It’s a roleplay game where players drive cars, buy houses, and interact with the world. Clicking is used to open the vehicle menu, select and spawn cars, get in and out of vehicles, and use menus (shop, house, etc.). This guide explains how Brookhaven actually works—how you get and use cars, where the UI is—and what autoclicker settings (Mouse Position, intervals, hotkeys) make sense when you’re interacting with fixed buttons.
To access and drive cars in Brookhaven RP:
Menus (car icon, shop, house, roleplay actions) use fixed buttons and icons. There’s no combat or CPS-based clicking; interaction is mostly one-off or occasional clicks on menus and “Get in” / “Get out” type buttons.
Clicking is involved in several places:
When a button is fixed (e.g. car icon, “Get in,” shop button), Mouse Position is appropriate: hover over the button and the autoclicker sends clicks there. Brookhaven doesn’t have a “tap to collect” or combat CPS loop like some other Roblox games; most use cases are single or occasional clicks. If you’re using an autoclicker for a specific repeated action (e.g. an on-screen gas button you tap repeatedly), use Mouse Position and a longer interval so you don’t spam unintended inputs.
Target mode: Use Mouse Position for fixed buttons (car menu, shop, Get in). See How to use mouse target mode on Roblox for setup.
Click interval: For menu or single-action buttons, a long interval (e.g. 500–1000 ms) or a single click is usually enough. If you’re automating a repeated action (e.g. gas button), 300–800 ms with a small random deviation can feel more natural and avoid accidental double-clicks.
Hotkey: Use a start/stop hotkey so you only click when your cursor is on the correct button. That way you avoid opening menus or triggering actions by mistake.
Roblox and Brookhaven have terms of service that can restrict automation. Use at your own risk; this guide is for educational purposes only.