Adopt Me! Roblox Autoclicker Guide: Eggs, Care Tasks, and the Nursery

Published: February 7, 2026


Adopt Me! is one of the most played Roblox games, with tens of billions of visits. Players raise pets, hatch eggs, and complete care tasks—feeding, bathing, giving water, putting pets to sleep, and letting them play. Each egg has an EXP bar that fills when you finish these tasks; once it’s full, the egg hatches into a random pet from that egg’s pool. Many of these actions involve repeated clicking on fixed buttons or on objectives that appear at the top of the screen. This guide explains how Adopt Me actually works, where clicking fits in, and what autoclicker settings (Mouse Position vs Click Area, intervals, sequences) make sense—with important caveats about terms of service and detection.


How Adopt Me eggs and care tasks work

To hatch an egg in Adopt Me you need to:

  1. Equip the egg — Open your backpack (bottom of the screen), go to the Pets section, and click the egg you want to hatch.
  2. Go to Adoption Island — Find the “Tunnel to Adoption Island” (sign with blue arrows) and walk through.
  3. Complete objectives — On Adoption Island, objective circles appear at the top of your screen. You can choose between blue objectives (easier, less EXP) and orange objectives (harder, more EXP). Blue tasks include: Hungry (feed at the Nursery or with food from your backpack), Dirty (bathe in a shower or bathtub), Thirsty (give water or drinks), Sleepy (take the pet to a sleeping spot). Clicking an objective often shows an arrow guide to where you need to go.
  4. Fill the EXP bar — Each task you complete fills the egg’s EXP bar. Most eggs hatch after roughly 4–7 tasks. When the bar is full, the egg hatches automatically and you get a random pet from that egg type.

Eggs are bought at the Nursery (the large blue building on Adoption Island with a baby bottle icon). Permanent options include Cracked Egg (350 Bucks, low legendary chance), Pet Egg (600 Bucks), Royal Egg (1,450 Bucks), and limited-time eggs from the Gumball Machine (e.g. 750 Bucks). Different eggs have different chances for rare or legendary pets.


Where clicking is used in Adopt Me

Clicking is involved in several places:

If a button or interaction point stays in one place (e.g. a “Feed” or “Play” button, or a specific object you click repeatedly), Mouse Position is appropriate: you hover the cursor over that spot and the autoclicker sends clicks there. If the game has a large tap region where any click in an area counts, Click Area with a set rectangle can spread clicks within that zone. In practice, many care interactions are fixed buttons or objects, so Mouse Position is the usual choice.


Recommended target mode and settings

Target mode: For fixed buttons (menus, care buttons, Nursery), use Mouse Position. For any large tap/collect region, Click Area is an option. See How to use mouse target mode on Roblox for step-by-step setup.

Click interval: Care tasks and menu interactions usually don’t need maximum speed. The game has natural delays (walking to objects, animations). An interval of 300–800 ms, optionally with a small random deviation, can feel more natural and may reduce accidental double-submissions or misclicks. Too fast can look robotic and may increase detection risk.

Hotkey: Use a start/stop hotkey (e.g. side mouse button or function key) so you only send clicks when your cursor is on the correct button or object. That way you can move the cursor to the next task and then start again.


Using sequences for multiple care steps

If your autoclicker supports sequences, you can chain steps: e.g. click Feed (or the feed object), wait a few seconds, click Play (or the play object), wait, then repeat. Each step can use Mouse Position—you move the cursor to the right place before that step runs—or a fixed Click Area per step if the tool allows it. A sequence editor overlay (if available) helps you confirm where each step will click so you don’t misclick into menus or wrong objects. Because Adopt Me tasks often involve moving between locations and then clicking, sequences are only useful when you have a repeatable pattern (e.g. same spot for “Feed” then “Play” in one place); many tasks require you to walk to different spots, so single-step Mouse Position with manual cursor movement is common.


Things to keep in mind

Roblox and Adopt Me! have terms of service that can restrict or prohibit automation. Using an autoclicker may be against the rules or could be detected; there is always some risk to your account. Use automation at your own risk. Prefer lower, more human-like click rates when experimenting, and avoid running the clicker when you’re not actually at the right screen or button. This guide is for educational purposes only.



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